M01.6.- Baby Brains and their development. Notes November 2006.
The meditational exercises in S01 to S07 are needed to make this section work. If things get too heavy, go back to S01 and work forward again.
Baby Abilities. The best attitude to take is that one should keep what one considers is useful. If an ability is not useful, then it should be junked. Natural abilities can always be resurrected.
The Cuckoo Syndrome is a function of the reptilian brain, but may be assisted by attachments. It is a way of demanding care and attention in babies and young children. It also tends to suppress the want by the parents for more children as these would provide rivals for the cuckoo. Later in life it becomes Sibling Rivalry and Exhibitionism. If it gets out of hand, then it can lead to poltergeist effects in the family. A poltergeist child probably has to be at least 10 years old to make crockery fly, while the optimum age appears to be 14. Before this age they can still cause baffling events by influencing those around them to ensure attention.
The Baby Brain is far more important than the Boo-Hoo, but is very similar. The brain is not fully developed at birth. The baby brain contains all the abilities necessary for the survival of a baby and make it the centre of the universe. It is driven by instinct and survival, but contains no logic. It contains telepathy, mind control, telekinesis, charisma, law, the cuckoo syndrome and remote viewing. It throws anchor points or hooks into everyone around. It makes sure its parents dote on it. As there are no logical filters, it is vulnerable to alien influences like Zodiacs and past lives. All these abilities are useful in later life if properly managed. This is the root of the ego. Later in life one is no longer the centre of the universe, and one has to interact with one's fellow human beings. In the case of vexatious disincarnate entities and Zodiacs, target their baby minds. They all had baby minds once, or the entities behind them did. One can also look here for the Laws of Schizophrenia. The baby brain should sort itself out when the child learns how to be angry, naughty and rebellious. The baby brain should sort itself out as the higher brain and the emotions develop, and not let its owner become a yob.
Child Development Barriers. A child starts off as a totally dependent baby with all the emotions and abilities necessary for someone who is totally dependent. It is supposed to develop through childhood towards adulthood, where one is expected to interact with one's fellow human beings as an equal. If this changeover is incomplete, then the adult is left with a few unwanted baby emotions. "I want my nappy changed" becomes a craving for attention. In practice this changeover is never complete or incomplete, but somewhere in between. The principle barriers and sets of laws appear to be as follows.
- Divinity. No man may be above the law, but conversely no law should be greater or more powerful than the dignity of the people. Use abreaction and laughter on all perverse and vexatious law. The divinity of the law is more than just dubious, especially when it turns out to be the law of Akasha.
- Anger. Expect to find retribution and divine retribution.
- Loyalty. A baby expects loyalty from its parents. Many adults who have not grown up properly expect undue loyalty.
- Love. A baby expects to be loved, and there is no other god but itself.
- Telekinetic and Psychic Ability. A baby has enough physical telekinesis and mind control to levitate its parents out of bed at 4 am in the morning. This can come out later at the age of 14 as poltergeist activity epicentres in the case of boys, and seeing visions in girls. Mind control by adults is detested if found out.
- Vampirism. A baby is allowed to draw energy from its parents. Again this is detested in adults.
- Akasha and Karma. It may well be survival for a baby to borrow minds from its parents and anyone else around. This is not survival for an adult. An adult should generate enough anger to be able inspect such minds and throw out all rubbish. This is the dividing line between those who wish to think for themselves, and those who need acquired minds. Governments and every religion would like you to buy their minds. Secondhand cars and secondhand minds have a lot in common.
Child Development Games.
- Wolf. Here a child or group of children stalk a target who is usually an adult or older child. The Children chant "Who is afraid of the big bad wolf" and run when the targets turns and growls at them. The process is then repeated. A less desirable version is when young teenagers ring your door bell and run.
- Argument games. Here the adult has arguments with the child which are obviously not real ones to the child. The child is then told by a second adult "You go and argue back".
Current Opinion of the writer is that divinity is an excellent telepathic emotion for a young baby, to ensure that it is the centre of the universe. It ensures that the baby is top of the family hierarchy, which is good for its survival. Divinity has no real place in adults and disincarnate entities as we live in a matrix and not a hierarchy. Divinity in adults and disincarnate spirits of the dead is just another name for schizophrenia, as a result of baby brains which have not matured properly.
The Way Out. The following are useful, top down or bottom up. There is plenty of Zodiac law to prevent one from unravelling Akasha. Try targeting the Laws of XXX, the Fires of XXX, the Anger of XXX, etc.
- Abreaction. Abreaction - A psychoanalytical term for the release of pent up emotion or disagreeable memories by reliving them through words feelings or actions. A form of catharsis. (Webster's Dictionary.) Laughter can be the best of medicine. Unfortunately this is the last barrier that a person matures through, and some never do. Remember to target those who can not laugh at themselves.
- Laughing Stocks.
- Laughing Stocks and Lunatics of the Law.
- Anger. This is most important as it sorts out most of the others. This contains all the laws to suppress anger and thus suppress cleansing. Anger is good for clearing out pain and pain barriers. Also expect to find retribution and divine retribution.
- Responsibility. An adult is expected to be responsible for his actions. There are plenty of entities who want you to be responsible to them, and not for you to be responsible to yourself and one's fellow men. See section S04.
- Loyalty. A baby can only recognise loyalty and not responsibility.
- Forgiveness. This is is of great importance to disincarnate entities. All so called gods want their sins forgiven. They all had baby brains once. Forgiveness is even desired by engrams and zodiacs! This appears to be the highest level at which disincarnate entities can exist, or the level at which they cease to exist. Target those who can not forgive themselves and other people.
- Healing. Look for laws against healing and remote psycho-therapy.
- Empathy. An adult is expected to have some regard for the feelings of others.
- Love. An adult is expected to love and be loved as a 2 way flow, and not just one way. Unrequited love and its laws also appear here.
- Discrimination. A bit of telepathy is a great aid to verbal communication. Perverse telepathy is a menace in either direction.
- Integration of Alter Egos. Natural alter egos can take on a number of forms and are generally remnants of baby brains.
- Cappers and Blockers. Babies can put a blanket over the minds of their parents to protect their interests. In adults this becomes the ability to stop others thinking about anything which will disturb the capper.
- Psychic Ability. Problems of the Emptiness of Spirit / Man can be resolved by sorting out this area. Check for perverse psychic abilities and their laws.
- Telekinetic. One may find the poltergeist or physical telekinetic barrier in its place.
- The Vampire Barrier and the Criminal Barrier. These may be found but are the exception and not the rule.
- Integration. A person should be able to absorb all useful acquired entities. They should be able to integrate these and not have them form alter egos and identities. Acquired entities can form separate alter egos in schizophrenics. Schizophrenics do love to put their anchor points and hooks into other people.
- Fire Barrier. This is a pain barrier to keep Akasha and Karma from being unravelled.
- Reincarnation. A person should be able to dispatch all unwanted hangers on, like blood ancestors, past lives and vampire entities. This may also mean stepping outside the Reincarnation Cycle for both ourselves and hangers on.
- Akasha and Karma. It may well be survival for a baby to borrow minds from its parents and anyone else around. This is not survival for an adult. An adult should generate enough anger to be able inspect such minds and throw out all rubbish. This is the dividing line between those who wish to think for themselves, and those who need acquired minds. Governments and every religion would like you to buy their minds. Secondhand cars and secondhand minds have a lot in common.
Zodiacs are circular strings of memes from pre-history or of unknown origin. Look for the following.
- In M04 written in 2001, the structure of a meme contains an Owner, Name or Identity, Programming, Replication Mechanisms, Defence or Anger, and Slaves. A slave can be the owner of a lower Zodiac thus giving hierarchies. M04 is still reasonably valid.
- Zodiacs may also contain Engrams, Hierarchies, Loyalties, Responsibilities, Rights, Charisma, and Authorisation. They may appear to be dead or to mimic living entities.
- Zodiacs may come from a number of sources including a picture of the Solar System at birth as in Astrology. They may also come from blood ancestors. Zodiacs from ETs and the Galactic Federation may appear but are a bit dubious.
- Zodiacs which conflict with each other can be most vexatious. Ultimately most Zodiacs conflict with each other, thus giving a good line of attack.
Hierarchies contain Zodiacs and possibly Reactive Minds. Reactive Minds are full of them.
The Reactive Mind. We have an Intuitive Mind based on the reptilian brain. We have a Logical Mind in the higher parts of the brain. Then there is the Reactive Mind which is somewhere in between. The reactive mind looks after all automatic actions. It is hard to drive a car using the logical mind only as things happen too quickly. However the reactive mind does contain blood ancestors, engrams, memes, zodiacs and hierarchies. The reactive mind must be kept dynamic to keep down the rubbish.
The Womb. Life in the womb precedes life as a baby and thus is more fundamental. However it harder to get at and less easy to understand. Work in this area tends to show up the basic flaw in monotheist, which is its masculinity. Original human religion was based on the womb and goddesses, which is far more natural. Natural womb based religion undoes a lot of perverse psychology. Some people are "Taught in the womb" which is unnatural.
Magic. The existence and quality of Magic depends on the quality of minds. Control by reactive minds suppresses it altogether or the existence of the black magician. True magic belongs to the matrix at levels above Enlightenment, and thus it is worth persuing.
Anger remains the best cleaning agent, and will take out fossilised anger like Fire and the retribution of engrams and zodiacs.
© Edmund Meadows, as part of the Viking Spiritual Remote Viewing (Seventh Internet edition), ISBN No 0 9524450 50, April 2006, November 2006.